Infinity Blade- Iphone


MUSHISHIMESAMA BUG PANIC!!!!!!
Cave announced their third iOS game called MUSHISHIMESAMA BUG PANIC on Nov.9th, , which is an original game designed exclusively for iOS device.
It’s your CAVE WORLD manager, MasaKING here!
Sorry to keep you all waiting!
We’ve got the Mushihimesama BUG PANIC release date right here!!
Yay!! Woo-hoo-hoo!
I’m so glad we can get the game out before we get a lot of questions like:
“When!! When’s it coming out?! Fall’s almost over!”
(We finished Dodonpachi Resurrection right at the end of summer… ;>_<) The date is November 18th (Thursday) at the App Store. So please, enjoy your Fall with Mushihimesama BUG PANIC! What’s more!! We will be offering Mushihimesama BUG PANIC at a discounted commemorative price of $3.99USD, £2.39 and €2.99 for 4 days only. Definitely pick it up while it’s on sale! We’ve really packed a lot of stuff into this game! Buy it and give it a try!
※Please be aware that there is a time lag internationally for the start time and date of the special commemorative price, so please verify the game’s price before purchasing.
※ Please be aware that there may be changes in compatible devices, OS,
language, region, language and regions.
No iPhone mode this time, but we’ve got two different modes for you to enjoy:
★Adventure Mode and Score Trials Mode!
ADVENTURE MODE
Insect princess Reco of “Mushihimesama” appears in her first action game! Bring the insect kingdom back to order and enjoy a taste of bullet‐hell action!
SCORE TRIALS MODE
This mode includes two types of score attack mode: ENDLESS and TIME LIMIT! Go for a high score! Clearing worlds in Adventure world opens up new stages in Score Trials Mode!
★Compatible with GameCenter!
★Brand new BGM by awesome game music composers: Michieru Yamane and Mica Nozawa!
★Unlock a gorgeous illustration by the “Mushihimesama Futari” character
designer, HACCAN! Access it via a special “Jigsaw Puzzle” mini-game!
We’ve packed much more in the game, so if you find something interesting, definitely report it to us on Twitter! We’re waiting for your reports!
We’ll have more to talk about next blog entry!
Just 9 more days! Stay tuned!
We’ve already got our next project in development!
We don’t stop!
“H-h-have mercy!“
P.S. Guwange will be available on XBLA November 10th! Download it and check out some classic CAVE shooter action!
P.P.S. Click here for an ultra secret (?) shot of KINGbachi getting manhandled by 360 producer Asada P!
Chaos Rings for iPhone

A new RPG game which I am recently playing on my new iphone. Really impressive graphic and 3d effects can be seen through out the game. Guess what, it is published by Square-Enix, however it actually developed by other group.
The structure of Chaos Rings is intelligently designed, and caters to a broad variety of players. Before entering a dungeon, you can choose the difficulty level of the enemies you face within. The higher the level you play on, the more treasure and rare items you will come across. A more casual gamer can choose to fight the easiest tier of enemies as they make their way through the story. In addition, you can toggle random enemy encounters on or off at any time for a more streamlined play experience. On the other hand, you can spend as much time on character leveling as you want. Any of the dungeons can be replayed at any time, so feel free to go back and endlessly grind your way to more powerful weapons and spells. It's a smart, flexible system that allows you to choose how to tackle the different aspects of the game. It took about 8 hours to beat the game with my first team, and once finished you can start a new game using the same characters and retaining much of your equipment and experience from the previous playthrough. Coupled with three additional teams to play as, there is a mountain of content here that should last most players a long time.
Graphically Chaos Rings really impresses. Beautifully illustrated 2D backgrounds make up the environments, while characters and monsters consist of detailed 3D models. It has a look that's evocative of classic Playstation-era RPGs. The battle sequences are fully rendered in 3D and really showcase the gorgeous enemy designs and fluid animations. The huge bosses in particular are downright intimidating as they fill your touch screen with their presence. A dramatic soundtrack accompanies the action and provides a unique sound for each of the locations in the game.
CAVE ESPGALUDA II GAME BREAKDOWN
Your character will attract Spirit Stones automatically, but if you switch out of Awakening while they are still on screen you can refill your Awakening counter. Use the Spirit Stone recharge to Touch⇒Awakening OFF⇒Awakening ON⇒Grab Spirit Stones This will instantly fill your multiplier. When you get accustomed to the Awakening attack, you’ll find it easier to score with Asagi. Switching in and out of Awakening lets you cancel bullets and dodge in emergencies.Scoring Tutorial Uploaded at Youtube!
Gold
Spirit Stone Recharge
Multiplier Jump
Walkthrough Point
Walkthrough Point






02:47
Kai.S.J
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